← All problems
Unverified
Optimal Instance-Dependent Sample Complexity for Two-Player Zero-Sum Games
Let be unknown. A query returns , where is zero-mean and -sub-Gaussian. Let and be the probability simplices. A pair is an -approximate Nash equilibrium if, for every and ,
What is the optimal instance-dependent sample complexity for identifying an -approximate Nash equilibrium, with probability at least , in a two-player zero-sum game defined by ? More precisely, give a tight instance-dependent characterization of
where and are functions of the payoff matrix and the approximation parameter , capturing the instance's inherent difficulty. Identify which parameters of govern and , and give matching algorithms and lower bounds.
